The Hero Editor 6.0
In this part of the tutorial, you’ll modify the starter app to display information about a hero. Then you’ll add the ability to edit the hero’s data. When you’re done, the app should look like this live example (view source).
Where you left off
Before you start writing code, let’s verify that you have the following structure. If not, you’ll need to go back and follow the setup instructions on the previous page.
- angular_tour_of_heroes
- lib
- app_component.dart
- test
- app_test.dart
- web
- index.html
- main.dart
- styles.css
- analysis_options.yaml
- pubspec.yaml
- lib
If the app isn’t running already, launch the app. As you make changes, keep it running by reloading the browser window.
Show the hero
Make the following changes to AppComponent
:
- Add a
hero
property for a hero named Windstorm. - Add a
title
property initialized as shown below. - Drop the
name
property.
lib/app_component.dart (class)
class AppComponent {
final title = 'Tour of Heroes';
var hero = 'Windstorm';
}
Add multi-line template HTML
Update the template parameter in the @Component
annotation with data bindings
to these new properties:
lib/app_component.dart (template)
template: '''
<h1>{{title}}</h1>
<h2>{{hero}}</h2>
''',
open_in_browser Refresh the browser. The app displays the title and hero name.
The double curly braces are Angular’s interpolation syntax. These
interpolation bindings present the component’s title
and hero
property
values, as strings, inside the HTML header tags.
Read more about interpolation in the Displaying Data page.
Create a Hero class
Create a Hero
class with id
and name
properties and
save it to the following new file:
lib/hero.dart
class Hero {
final int id;
String name;
Hero(this.id, this.name);
}
Make these changes to app_component.dart
:
- Import
hero.dart
. - In the
AppComponent
class, declare the type ofhero
to beHero
, and initialize it with a newHero
having an ID of1
and the name “Windstorm”.
lib/app_component.dart (import and class)
import 'hero.dart';
// ···
class AppComponent {
final title = 'Tour of Heroes';
Hero hero = Hero(1, 'Windstorm');
}
Because you changed the hero from a string to an object, update the binding in
the template to refer to the hero’s name
property.
<h1>{{title}}</h1>
<h2>{{hero.name}}</h2>
open_in_browser Refresh the browser. The app continues to display the hero’s name.
Show all hero properties
Update the template to show all of the hero’s properties: add a <div>
for the
hero’s id
property and another <div>
for the hero’s name
.
lib/app_component.dart (template)
<h1>{{title}}</h1>
<h2>{{hero.name}}</h2>
<div><label>id: </label>{{hero.id}}</div>
<div><label>name: </label>{{hero.name}}</div>
open_in_browser Refresh the browser. The app shows all the hero’s details.
Enable editing the hero name
Users should be able to edit the hero name in an <input>
textbox.
The textbox should both display the hero’s name
property
and update that property as the user types.
You need a two-way binding between the <input>
form element and the hero.name
property.
Use a two-way binding
Refactor the hero name in the template so it looks like this:
<div>
<label>name: </label>
<input [(ngModel)]="hero.name" placeholder="name">
</div>
[(ngModel)]
is the Angular syntax to bind the hero.name
property
to the textbox.
Data flows in both directions: from the property to the textbox,
and from the textbox back to the property.
Read more about ngModel
in the
Forms and
Template Syntax pages.
Declare non-core directives
Unfortunately, immediately after this change, the app breaks!
Template parse error
open_in_browser
If you refresh the browser, the app won’t load.
To know why, look at the webdev serve output. The template
compiler doesn’t recognize ngModel
, and issues a parse error for
AppComponent
:
Error running TemplateGenerator for forms|lib/src/hero_form_component.dart.
Error: Template parse errors:
Can't bind to 'ngModel' since it isn't a known native property or known directive. Please fix typo or add to directives list.
[(ngModel)]="hero.name"
^^^^^^^^^^^^^^^^^^^^^^^
Update the pubspec
The ngforms
(also called angular_forms
) library comes in its own package. Add the package to the pubspec dependencies:
Add @Component(directives: …)
Although NgModel
is a valid Angular directive defined in the ngforms
library, it isn’t available by default.
Before you can use any Angular directives in a template,
you need to list them in the directives
argument of your component’s
@Component
annotation. You can add directives individually, or for
convenience you can add the formDirectives list
(note the new import statement):
lib/app_component.dart (directives)
import 'package:ngforms/ngforms.dart';
import 'hero.dart';
@Component(
selector: 'my-app',
// ···
directives: [formDirectives],
)
class AppComponent {
// ···
}
open_in_browser Refresh the browser and the
app should work again. You can edit the hero’s name and see the changes
reflected immediately in the <h2>
heading above the textbox.
The road you’ve travelled
Take stock of what you’ve built.
- The Tour of Heroes app uses the double curly braces of interpolation (a type of one-way data binding)
to display the app title and properties of a
Hero
object. - You wrote a multi-line template using Dart’s template strings to make the template readable.
- You added a two-way data binding to the
<input>
element using the built-inngModel
directive. This binding both displays the hero’s name and allows users to change it. - You added formDirectives to the
directives
argument of the app’s@Component
annotation so that Angular knows wherengModel
is defined.
Your app should look like this live example (view source).
Here are the files that you created or modified:
The road ahead
In the next tutorial page, you’ll build on the Tour of Heroes app to display a list of heroes. You’ll also allow the user to select heroes and display their details. You’ll learn more about how to retrieve lists and bind them to the template.